Cars 101: Video games and real driving

 

Forza's Kinect feature allows casual players to simply steer, and the game takes care of the rest. More hardcore players should stick with a controller though.

My generation was the first to grow up with video games that could really simulate reality to a high degree. There are titles out there now that can simulate the likes of ruthless combat, dog fighting a fighter jet, and of course racing a car. Every generation after us will continue to grow up with these simulating games, and will wind up trying to use the experience they have gained in these games when it comes time to get behind the wheel for real. Many people out there do not believe such games hold any real merit in such skills as driving a car, but they would be hugely mistaken. Much can be learned from experience in realistic video games, but it is important to understand what translates into reality and what does not.    Read the rest of this entry »


Cars 101: “Understeer” vs “Oversteer”

Both occur at the handling limit of a car under hard cornering.

Understeer: the front of the car loses grip and the car will not seem to be able to turn enough.

Oversteer: the rear of the car loses grip and the car fishtails or will spin around. It will turn too much. Read the rest of this entry »


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